to at a ratio of 0.00
v0.63
Timewaster had it's turn getting a rehost and an update, now for this one!
As before, this is mostly just a slight tune-up to bring this out of the past. Can't say I'll do much with this game either — the code's age is showing a LOT more than Timewaster's was, and that was already pretty woefully out-of-date. Do let me know however if you still want to see this game get updates; I'm not ruling it out entirely, I just want to be sure there'd actually be interest before I try cleaning up extremely old code.
Anyways, that all said, I'll still do bugfixes for this, so if you notice something, don't hesitate to contact me!
- As with Timewaster, this page has been entirely de-googled. No more ads, no more analytics.
- Updated jQuery to 3.6.0 and jQuery UI to 1.13.0. I don't know who I have to thank for this working out-of-the-box, but I love you.
- Made various small improvements to the CSS & JS to clean it up a bit.
- Dogecoin text is now off by default when Dogecoin is first unlocked; can still be toggled in the Options panel.
- Reduced the monetary value of Dogecoin from $0.0025 to $0.002 and reduced the minimum amount of Dogecoin mined per payout from 1 to 0.5. This should hopefully address how crazy powerful it was.
November 23rd, 2021
v0.62
Hotfix.
- Fixed bug with saves overlapping with saves from other games (e.g. Villager)
- Fixed minor display bug
- Fixed save load bug where currencies past Namecoin wouldn't show anymore
- Still going to update this! Working on other projects right now
June 3rd, 2014
v0.61
Hotfix.
- Fixed a massive bug with trading
May 15th, 2014
v0.60
Fourth weekly update. Not too much this time.
- Added four new currencies: Peercoin, Quark, Primecoin and Feathercoin.
- Hardware can now be sold to get money back and reset the price to allow more efficient hardware to be bought
- 'Options' tab changed to 'Other', which contains options
- Statistics added to Other tab
- Time played added
April 25th, 2014
v0.56
Hotfix.
- Fixed Coinswitch and Pools not appearing after loading a save in which they were unlocked.
April 22nd, 2014
v0.55
Balancing patch.
- Fixed Hardware Upgrades lowering payrate below the limit for them.
- Reduced Dogecoin value by 66%.
- Increased base Dogecoin mining payrate to 50 seconds from 10.
April 22nd, 2014
v0.54
Small update for a few new things before the fourth weekly update. Ran into a bit of Valve Time (read: procrastination) making it.
- Fixed Autosave Rate not updating at first on page load when no save is loaded.
- Extra elapsed time is now saved if you switch to a coin with more elapsed time than it's payrate
- Dogecoin and Namecoin can now be mined
April 21st, 2014
v0.53
Hotfix.
- Fixed Trading research results not applying upon loading a game.
April 19th, 2014
v0.52
Hotfix to fix the earlier hotfix that didn't actually fix anything.
- Fixed Dogecoin and Namecoin not updating. Again.
April 18th, 2014
v0.51
Hotfix.
- Fixed Dogecoin and Namecoin not updating
April 18th, 2014
v0.50
Third weekly update. Such doge, very wow.
- New jQuery UI style added
- Many, many interface improvements
- Added two new currencies: Dogecoin & Namecoin, unlocked via Trading Research.
- Added trading research
- Halved Litecoin value
- Estimate result now appears before trading
- Added Dogecoin Donation button
- Improved ratio display
- You can now switch which currency is displayed in the top-right panel
- Trade amount now changes to the minimum trade required to get ~$1 when switching coins
April 18th, 2014
v0.44
Small update to fix an exploit, balance a bit and add this changelog.
- Fixed being able to 'skip time' on timers by instead waiting on a quicker timer and switching
- Reduced cloud cost increase by another 20%
- Added the changelog you're reading right now
April 13th, 2014
v0.43
Hotfix.
- Fixed rounding error in payout displays
April 12th, 2014
v0.42
Minor update for balancing and bugfixing.
- Fixed Payout Rate not changing upon coin switch
- Fixed Trade button not working
- Fixed Cloud Max not being updated initially upon loading a save
- Improved Exchange Rate ("ratio", now) display
- Cloud power price increase halved
- Hardware upgrades' bonus from Upgrade Efficiency increased 60%
April 11th, 2014
v0.40
Second weekly update for the game, and a relatively big one too.
- Pool tab removed, content of is now placed in the Mining tab
- Mining Pools added, research Mining to unlock
- Mining coin-switch added, research Mining to unlock
- Each coin now has its own payrate
- Bitcoin payrate can only be reduced to 400s minimum from Hardware Upgrades
- Trade Fees added, which take a percentage of a trade away
- Autosaving added, can save in 15, 30, 60 second intervals or be disabled
- Upgrading hardware now reduces the payout counter by half as much as it reduces the payrate
- Cloud Power costs more as you get closer to the maximum
- Cloud Power maximum can now be increased via research
- Results of researching are now shown below progress bar upon completion
- Exchange Rate display improved
- Next Payout timer moved with a different one for both regular and cloud mining
- Various interface updates
April 11th, 2014
v0.20
First weekly update for the game.
- Trade Max button added for trading as much as you can afford
- Logo & Favicon added
- Tooltips added for information
- Manual localStorage saving added to the new Options tab
- Added Mining research category
April 4th, 2014
v0.10
Initial release of the game for Feedback Friday viewing.
- Currency trading added
- First three currencies added
- Cloud and Personal mining added
March 31st, 2014